Testing for mobile devices

By | June 9, 2011

As you might know this blog is also available through an own developed mobile edition, at http://m.narnio.com. It’s based on a plugin that I developed. But how do you go about with the testing for mobile platforms, when you don’t have all of them.

I mean who has the money to buy every possible phone out there, or every tablet.  Well there are some ways to do this without having all of the devices. Here is a short list:

  • Run it through the validator at http://validator.w3.org/mobile/
  • Use a simulator for testing like:
  • Doing a simple resolution check, for IE this can be done by hitting F12 and selecting Tools -> Resize
  • Checking the load times on different connection speeds, using Fiddler 2 by changing Rules -> Performance -> Simulate modem speeds

So what are resolutions to check for with mobile devices, well here is a short list.

  • 480 x 800 (default Android 1.5 – 2.2)
  • 540 x 960 (newer Android phones 2.3.3)
  • 640 x 960 (iPhone4)
  • 1280 x 800 (various Android 3 tablets)

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